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Part 2 of Minion's Day Off Bad Minion! Bad!: When Megamind accidently zaps Minion with his new mind-altering device, Minion turns from good to super evil. No longer satisfied with sidekick status, Minion leaves Megamind to start his own criminal empire. Will Megamind reverse the effects before Minion becomes Metro City's new criminal kingpin? Or will evil prevail... again? All the Best Toys: On a field trip to Megamind's lair, a few mischievous kids activate a few of Megamind's old evil devices. As the machines begin to cause havoc, it's up to Megamind, Minion, and Roxanne to stop the naughty students."
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Megamind and Minion find a super-powered dog believed to be from their home planet. The powerful pooch fast becomes Megamind's BFF, leaving Minion and Roxanne out in the cold. Is there more to Megamutt than meets the eye? Minion and Roxanne put their heads together to find out.
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"With the prom just around the corner, Megamind hatches a plan to usurp the imminent prom king, Metro Dude, but when his dastardly deed takes a self-destructive turn, he's forced to challenge his teenaged nemesis to a dance off in front of the entire class, ultimately usurping himself. Minion's Day Off part 1 of 4: Minion takes the day off. One problem, Megamind is completely unorganized without Minion's help and doesn't know where to find anything. Things are desperate, as Megamind accidently sets off an evil device that will send Metro City into outer space, and now he must find his sidekick before the city goes bye-bye. Minion, Where's the Car?: Megamin and Minion can't remember where they parked the car... what's worse... it's invisible!"
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Minion rescues a Metro City boy and decides to take him on as his own sidekick. At first Megamind isn't keen on his sidekick having a sidekick, but eventually he realizes that two henchmen are better than one.
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