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Lono, Pira, and Yonder face an earth monster that propels them into the air. Afterwards, they must climb the side of a mountain to reach the cave that leads to Spera.
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Part 6 features two short stories First, Lono, Pira, and Yonder fight off a horde of ghosts guarding an old house while Chobo steals the treasure hidden within it. Then, The group attacks a tribe of blood demons whose blood is made of gold.
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Pira makes a secret visit to a cave to ask a floating head to grant her sword magical powers. The head agrees, but nothing is given freely and she must defeat a horrifying monster. This issue closes with two short stories.
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Lono, Pira, and Yonder stay with an innkeeper named Sana who draws them a map of the path to the city of Kotequog. The eerie boy has appeared again, this time as a henchman for Pira's mother.
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Lono, Pira, and Yonder take shelter from a thunderstorm in an old shrine. There they are surprised by a spooky, speechless boy, before venturing to the village of Lantern.
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Princess Lono's father has been killed and Princess Pira comes to rescue her before Pira's evil mother attacks with her army. Lono and Pira ride off on the back of a fire wolf named Yonder.
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Power Up! Super Mario Encyclopedia is jam-packed with content from all seventeen Super Mario games--from the original Super Mario Bros. to Super Mario 3D World. Track the evolution of the Goomba, witness the introduction of Yoshi, and relive your favorite levels. This tome also contains an interview with producer Takashi Tezuka, tips to help you find every coin, star, sun, and mushroom--even explanations of glitches! With information on enemies, items, obstacles, and worlds from over thirty years of Mario, Super Mario Encyclopedia is the definitive resource for everything Super Mario!
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$1.99
  • Super Zombies #1
  • Publisher: Dynamite
  • Written by:
  • Art By:
  • Digital Release Date:
    February 2nd, 2011
  • Language: English
  • Rated Mature (ages 16+)
Super Zombies #1 Super -Zombie [soo-per zom-bee] -noun a. flesh eaters with super powers. 2. Super -Zombies [soo-per zom-bees] -noun, plural a. The next BIG hit from Dynamite Entertainment! In a world filled with super-heroes, one man stands apart, Neuron, once known as Bernard Jaeger, the man responsible for saving the world, most particularly from the KHR SYNDROME. But it was this very plague which began to change the world forever, filling its population of super heroes with a deadly new hunger - a hunger for human flesh!
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$0.99
Full Color | Issue 4 of 4 Art by Justin Bleep Written by Ken Marcus Colors by Antonio Campo Letters by Jacque Nodell The Human Resources department of Super Crises International includes all the ordinary folks behind the comic panels that keep your favorite heroes up and running. They file expense reports for hovercrafts, refill the coffee filters, FedEx out the anti-matter nullifiers and clean up the conference rooms after crossovers gone horribly wrong. In other words, Super Crises International is pretty much like the office you work at. Only stir in a boat-load of circus freaks, with capes, claws and radioactive half-lives. Or as we like to call them, "your co-workers." Welcome to Super Human Resources. Your cube is right this way. "If you ever had a job, Super Human Resources is FUNNY. If you ever liked superheroes, Super Human Resources is VERY FUNNY." - Joe Kelly (Spider-Man, Action Comics, JLA, Deadpool.) "This might be the funniest comic book Man has ever produced. Highly recommended and I give it an A." - Jeff Marsick, Newsarama Best Shots. "Just when you think all possible avenues of the super-hero genre have been covered and recycled to death, a work like this sneaks on by to yank out your funny bone and hit you over the head with it." - Richard Caldwell, ComicNews.Info
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Free
Full Color | 68 Screens | Issue 1 of 4 Art by Justin Bleep Written by Ken Marcus Colors by Joey Mason Letters by Jacque Nodell The Human Resources department of Super Crises International includes all the ordinary folks behind the comic panels that keep your favorite heroes up and running. They file expense reports for hovercrafts, refill the coffee filters, FedEx out the anti-matter nullifiers and clean up the conference rooms after crossovers gone horribly wrong. In other words, Super Crises International is pretty much like the office you work at. Only stir in a boat-load of circus freaks, with capes, claws and radioactive half-lives. Or as we like to call them, "your co-workers." Welcome to Super Human Resources. Your cube is right this way. "If you ever had a job, Super Human Resources is FUNNY. If you ever liked superheroes, Super Human Resources is VERY FUNNY." - Joe Kelly (Spider-Man, Action Comics, JLA, Deadpool.) "This might be the funniest comic book Man has ever produced. Highly recommended and I give it an A." - Jeff Marsick, Newsarama Best Shots. "Just when you think all possible avenues of the super-hero genre have been covered and recycled to death, a work like this sneaks on by to yank out your funny bone and hit you over the head with it." - Richard Caldwell, ComicNews.Info
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