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$2.99
All answers are revealed. Some of them just are not very nice. And just when it looked like Ollie and Astrina may live happily ever after in the village of Donnelly, a few ghosts from his past may put that off for a little bit. As far Scath, first knight of Ba, he suddenly finds himself battling a few of his own ghosts from the past, one of which has a definite mind of his own. From award winning comic artists and writers Barb Jacobs and Steven Philip Jones comes the collected fantasy webcomic for all ages to enjoy.
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$2.99
Ollie and Astrina's courtship continues as Scath, first knight of Ba, ruler of the Realm of Nightmares, searches the Plain of Imaginings for Ollie. So does a mysterious guardian known as the Grey Knight. Both are important people from Ollie's past who seem to know about a tragedy Ollie tried and failed to prevent years ago. But fate may prevent any of these mysteries from being solved when Ollie is seriously wounded defending Donnelly against another monster's attack. From award winning comic artists and writers Barb Jacobs and Steven Philip Jones comes the collected fantasy webcomic for all ages to enjoy. "Well-developed characters...great intrigue..." - Dan Jurgens (Death Of Superman, 52)
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$2.99
Ollie defeats one monster threatening the village of Donnelly, but soon he must face another. Before that the out of time and place Marine Corporal will try to come to grips with a couple of things. The first is his feelings for Astrina during the village's courtship Iris Festival. The second is why Ollie has no memory of the Plain of Imaginings, even though it seems more and more possible that he has been here before. And had been here and failed to prevent some great tragedy. From award winning comic artists and writers Barb Jacobs and Steven Philip Jones comes the collected fantasy webcomic for all ages to enjoy. "A beautifully drawn fantasy with a cool contemporary twist." - Aldin Baroza (Family Guy, Hey, Arnold! The Movie)
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$2.99
One minute Marine Corporal Oliver "Ollie" Steele is captured and about to be executed by terrorists. The next he is mysteriously transported to the Plane of Imaginings, a land where dreams and nightmares actually come from. Ollie's luck really seems to pick up when he is found by a beautiful young woman with pointy ears named Astrina, who takes him to her village called Donnelly. But Ollie's luck disappears just as quickly when the villagers claim he is one of three exiles prophesized to rescue their village. From what? Well, to start with, there's that ravenous giant monster attacking Donnelly. From award winning comic artists and writers Barb Jacobs and Steven Philip Jones comes the collected fantasy webcomic for all ages to enjoy. "An engaging and entertaining tale. Harkens back to the glory days of Elfquest." ?? Phil Hester (Green Arrow, T.H.U.N.D.E.R. Agents)
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$9.99
Marine Corporal Ollie Steele is captured and about to be executed by terrorists when he is inexplicably transported to the Plane of Imaginings, the land where dreams and nightmares hail from. A beautiful young woman, Astrina, finds Ollie and takes him back to the quiet village of Donnelly. Ollie is convinced he is hallucinating, but he is further stunned when the villagers recognize him as the first of three exiles prophesized to rescue them from Ba, the foul ruler of the Realm of Nightmares, and his shadowy first knight Scath. Talismen: Return of the Exile is the first graphic novel to collect all four issues of the award-nominated fantasy webcomic for all ages to enjoy by Barb Jacobs and Steven Philip Jones. "An engaging and entertaining tale. Harkens back to the glory days of Elfquest." ?? Phil Hester (Green Arrow, T.H.U.N.D.E.R. Agents). "A beautifully drawn fantasy with a cool contemporary twist." - Aldin Baroza (Family Guy, Hey, Arnold! The Movie). "Well-developed characters...great intrigue..." - Dan Jurgens (Death Of Superman, 52)
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$2.99
Harley Warren is an expert on violent criminals and assists the FBI in their profiling and pursuit of criminals who tend to be on the bizarre side. Warren believes in exploring the darker side of man, especially those who seek to live in the shadows of normalcy. When Warren reads The Necronomicon, a book that can reveal the darkest and oldest mysteries of the stygian unknown, Warren wastes no time packing up his reluctant chronicler and assistant, Randolph Carter, to explore the site.
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Caliber Rounds is a monthly 'magazine' spotlighting Caliber's creators and titles with interviews, profiles, previews, and more. This first issue clocks in at a large 38 pages with interviews from Kevin Van Hook on doing Rocky Horror Picture Show, Ben Sherrill and his Ballad of Rory Hawkins, Mayen Briem on the genesis of Horror City, and Steve Jones takes a look at Dracula and wants to know why the Count can't gain popularity ala Sherlock Holmes. Plus a look at all the releases from Caliber's first year since it returned to publishing. There's also a sneak peak at some upcoming titles.
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Max Finn stays at a rundown rooming house and does not know his fellow boarders, but one sad, mute street musician named Erich Zann, gets his attention. Each night, the old man plays haunting melodies on his violins. Melodies that plague Finn’s dreams and give him nightmares about an impossible cosmic land ruled by Nyarlathotep, the messenger of the elder gods.
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Do ghosts exist? Since childhood Jervas Dudley has visited a secluded and locked tomb on his family’s Rhode Island estate. Dudley believes he can commune with the ancestral ghosts who inhabit the tomb, many of whom mysteriously perished during a wicked party over 200 years ago when a fire consumed the Dudley’s first estate. Is Dudley mad?
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The Jermyns have lived in their gothic estate in Cambridgeshire for centuries. Explorers and adventurers, they are a wild and violent bunch with a cursed, black history of sudden murder and blood. Until the birth of Arthur Jermyn. As brutal as his ancestors, Arthur also seems to possess a calmer, more intellectual side. These two halves seem to war for possession of Arthur’s soul as he researches the Jermyns’ past, hoping to find a reason or origin for his family’s wicked ways.
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