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$1.99
"Devil's Night" - When he died, Stingy Jack couldn't get into Heaven or Hell, and has wandered the Earth ever since. He's made his way to Manhattan, he's feeling malicious... and if the Ghostbusters can't stop him, he'll burn the city to the ground! It's the beginning of a busy season of horrifying holidays for our heroes - HAPPY HORROR DAYS starts here!
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In Feudal Japan, Oroku Saki seizes control of the Foot Clan the only way he knows how… through blood and deceit! But what role will Hamato Yoshi play in his ascent? In the present day, the battle for the Secret of the Foot reaches a fever pitch as Turtles and Foot clash in an epic rematch!
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Every December in Rhinebeck, New York, a celebration is held in honor of Sinterklaas. One of the inspirations for the legend of Santa Claus, Sinterklaas brings presents for good little children, and punishes the bad. But this year, the Sinterklaas seen in Rhinebeck isn't a man in a costume... it's a sinister spirit set on haunting the children of the town! It's the Ghostbusters to the Holiday rescue as Happy Horror Days continues!
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The Ghostbusters are gone, spirited away by some dastardly demons from another dimension! But spectral shenanigans haven't ceased in the city that never sleeps, meaning a new group will need to step up and don the proton packs. Will the New Ghostbusters be able to rescue their predecessors, or will they share the same fate?
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Full Color | 113 Screens | Issue 1 of 4 Written by Eric Burnham Art by Felipe Torrent A killer video game tournament; energy drinks; nigh-immortal microscopic monsters fighting to the death... that's all Lucas Nelson and friends could ask for in a weekend. But another crew has their eyes on the game championship, and will do whatever it takes to get it. Based on the popular Smith & Tinker handheld game aimed at teens!
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Full Color | 98 Screens | Issue 2 of 4 Written by Eric Burnham Art by Felipe Torrent Lucas and the Lab Rats introduce Jackie Long to the microscopic world of the Nanosphere, while Dana Diamondback and the Snake Pit hatch a plan to sabotage Electronorama's big video game tournament. Based on the handheld game from Smith & Tinker!
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The Ghostbusters are gone, spirited away by some dastardly demons from another dimension! But spectral shenanigans haven't ceased in the city that never sleeps, meaning a new group will need to step up and don the proton packs. Will the New Ghostbusters be able to rescue their predecessors, or will they share the same fate? The Ghostbusters creative super-team of Erik Burnham and Dan Schoening return to bust out more ectoplasmic excitement in this all-new Ghostbusters ongoing volume!
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There's trouble a brewin' in Aron City; and no sir, it ain't the kind that rhymes with pool! A robot from another dimension has appeared, intent on finding and challenging a hero - any hero - for its evil masters. Instead, the robot finds Johnny Bravo, and proof... that even a robot can be driven mad by exposure to Johnny's obliviousness. Don't miss this tie-in to the event of the summer -- so cool, you're gonna have to wear shades. Hyah! Plus, a two-page epilogue by Louise Simonson and Derek Charm, delving into the formation of the LEAGUE OF EXTRAORDINARY VILLAINS!!
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OUT OF TIME! Marty's been Doc Brown's assistant for a couple years now--but that doesn't mean Doc shares his secrets. Clandestine dealings with Libyans and a mysterious stainless-steel car are bad enough... but what else is Doc keeping to himself? Plus, Doc may not have been the first person to visit the past, but he made up for it by being the very first to visit... the future.
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Marty escapes the alternate present of 1986-B, fleeing back to 1931 to correct the time stream -- all he has to do is break a couple of hearts. But one man sets out to stop him: Doc Brown! The future hangs in the balance!
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