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"The Wheel of Time turns and Ages come and go, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth returns again. In the Third Age, an Age of Prophecy, the World and Time themselves hang in the balance. What was, what will be, and what is, may yet fall under the Shadow. Strangers have come to the village of Emond's Field, located in Two Rivers, during the Bel Tine holiday. With theses strangers come stories of the outside world: tales of war and of a man who claims to be the Dragon Reborn, the one prophesized to save the world, and also to destroy it in his madness. For it is known that no man can channel the One Power without going horribly insane. "
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The young adventurer's from Emond's Field continue on their journey, but they are unsure as to what dangers to expect next. Will it be Myrddraal? Will it be Trollocs? Despite all obstacles, they are determined to survive against overwhelming odds.
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Myrddraal and Trollocs, the young adventurers from Edmond's Field are ever watchful of them from every direction - north, south, east, and west. But now comes a Draghkar, a creature which swoops down from out of the dark, night sky with deadly intent. Will there be no end to the vile creatures hunting them?
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Rand, Perrin, Mat, and Egwene begin their adventure as they set out into the world outside of Emond's Field as the action heats up in this graphic adaptation of Robert Jordan's best-selling fantasy novel. None of them know what awaits them as they are hunted by Mynddral and Trollocs.
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"Winternight" - The mysterious dark rider is momentarily forgotten as the Al'Thor farm is beset by trollocs smelling blood. It is up to Rand to wield his father's sword in defense of the family. The fresh violence stirs memories of wars past in old Tam and he dreams of the desperate fight at the Dragonwall. The action heats up in this epic graphic re-telling of Robert Jordan's classic fantasy!
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We step back a moment to detail the appearances of two key characters in the WHEEL OF TIME saga: The Peddler and The Gleeman. Edmond's Field, while preparing for the annual Bel Tine Festival, receives two more very important guests. One is Padan Fain, the peddler who travels from town to town in his wagon, bringing goods to trade as well as news and rumors from abroad, including one of war and a false Dragon. The other is gleeman Thom Merrilin, arriving in his patchwork cloak, ready to entertain and thrill the crowds with his song and dance. Both are not as they appear, and soon will be swept up into events neither could foresee...
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Strangers, a Gleeman, a peddler from afar and even fireworks might possibly make this the best Bel Tine ever in Two Rivers. Well, if it wasn't for the bestial Trollocs and fearsome Myrddraal waiting to attack Two Rivers in search of the Dragon Reborn... Moiraine Damodred, an Aes Sedai, and her Warder, al'Lan Mandragoran, are all that stand in the way of the Darkness that has descended on Two Rivers. And Rand al'Thor and his two friends, Matrim Cauthon and Perrin Aybara, must leave the only home they have ever known if they want to spare their loved ones from any further danger.
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Adapting Book Two of the NY Times bestselling saga! Harry's been on the outs with his close friend and most important client, Lt. Karrin Murphy, for months. Now, she's finally brought him back into the fold -- to help her solve a series of brutal, bloody murders that appear to have been committed by a werewolf. But even as he begins his investigation, Harry's problems are already piling up: there's no shortage of suspects, and apparently, no shortage of werewolves in Chicago; the Chicago PD still looks at him with suspicion; and the FBI doesn't trust him or Murphy. And his old "friend", mob boss Gentleman Johnny Marcone, is waiting for the right moment to enter the fray...
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Harry Dresden`s life is a mess. His top client (and close friend), Lt. Karrin Murphy no longer trusts him. Chicago`s underworld and the cops alike think he`s mobster Johnny Marcone`s supernatural enforcer. And the enigmatic White Council continues to view him with suspicion. If all that weren`t enough, a pack of werewolves have unleashed a wave of terror on the Windy City. But as is always the case when it comes to the creatures of the Nevernever, there`s far more going on than meets the eye. Before it`s all over, Harry will find himself caught between friends, enemies, and arcane forces bent on his destruction. Is it any wonder he can`t find a date? Expanding on Book Two of Jim Butcher's NY Times bestselling saga, and featuring writer Mark Powers and artist Brett Booth, Fool Moon starts with a bang and doesn't let up!
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A Werewolf war has broken out in Chicago-and everyone of the snarling beasts seems to have it in for Harry! Now, it's the Streetwolves-a lycanthropic biker gang who may just hate Harry enough to draw the wrath of country's most powerful gangster. And the werewolf faction that started the blood-soaked conflict is about to be revealed...
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