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Hark! Do you hear that? Gearhearts brings you a special issue of stereophonic delight, a true taste of the sheer variety found in the Steampunk music scene! We feature secrets and stories of bands from Montague Jacques Fromage to the Psyche Corporation. Plus, there's interviews with Steam Powered Giraffe, a former Abney Park member, Darwin Prophet, Marquis of Vaudeville, the Extraordinary Contraptions, and many more!
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Jazz Maynard is a trumpeter; he also hides a variety of skills best kept secret. It's these skills he uses when he discovers his long-lost sister is in the grip of New York sex traffickers. On a mission to rescue her and return her home, a labyrinth of trouble opens up beneath his feet, dropping him into a web of intrigue and danger that most men would not survive. Jazz Maynard is not most men.
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Rescuing his sister from the sex trade proves more dangerous than Jazz Maynard anticipates, even with his deadly talents. Chasing her abductor through rooftops brings him face to face with a clan of silent, deadly monks who also have his target in their sites. Who are they and what is their involvement this hornets' nest Jazz just kicked? The answers will follow him back to Barcelona, and they won't make his life any easier . . .
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Forced into a heist by a former friend turned local Mafia lieutenant, Jazz puts his thieving skills to good use, breaking into the home of a Romanian crime lord in search of a rare treasure. Little do they both know their own operation is being hit by a rival operation of cold-blooded assassins. New layers of the Barcelona underworld peel open like layers of dead skin . . .
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Rebuilding their lives in the aftermath of the recent drama, Jazz, Teo, and Laura enjoy a fleeting period of tranquility that is shattered by the arrival of one of Judas's rivals from the North. They are unwittingly dragged into a gang war directed from the cold nature of Iceland . . .
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Forced into a job by the brutal Caligula, Teo falls into a deadly trap that almost costs him his life. The savage crime lord may be trying to fill the power void in El Raval, but his methods only manage to get Jazz worked up into a vengeful fury . . .  
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Part One of Blood, Jazz, and Tears, introducing origin elements by opening the curtains on Jazz's early days. Meanwhile, Jazz and Teo must navigate the Icelandic underworld filled with neo-Nazi nationalists who don't take too kindly to outsiders who don't fit the Aryan, Viking description . . .  
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Jazz and Teo are hot on the trail of the priceless Golden Eye, but the current owner is an Icelandic nationalist with no intention of giving it up willingly. When Teo follows a lead on his own, he finds himself in more hot water than he can handle. Part two of Blood, Jazz, and Tears.
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Teo is in the hands of homicidal nationalists, and Jazz's only hope of saving him is to confront the adopted brother who blames Jazz for his father's death. Fateful details from the past are revealed in a race that could lead to the end of the road for both thieves . . .
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Jazz Maynard was born in the slums of Barcelona, surrounded by the sort of criminal element that gets under your skin for good. He tried to escape their influence by moving to New York City, but after ten years of living by his own rules, his past caught up with him, forcing him back to the streets that groomed him. Shadows of his former life have been waiting for him, and its time for him to face the inescapable. Jazz Maynard and his childhood friend Teo are not enjoying this unexpected reunion. Jazz had spent the previous ten years in New York, until just three days earlier, when he received a desperate letter from his long-lost sister, who had fallen in with bad company. Jazz did what any good brother would do--he rescued her from the bad company and whisked her back home to Barcelona, the homeland he left ten years earlier. But it didn't take long for trouble to catch up with him. Three days, in fact. Old criminal relationships are renewed, and Jazz's skills as a thief and bodyguard are put on display, forced into various underground jobs by foes both old and new. It becomes pretty clear why Jazz might have left, but the question now is whether he will ever be able to leave again... A complex tale of antiheroes and criminal agendas in deadly competition, with our hero trapped in the middle.
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