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It's the Black Enchantress's very first encounter with two of her most dangerous enemies, Lilitu and Mister Monocle. Also in this issue, the origin of Psyche is revealed.
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The Black Enchantress and Psyche star in two brand-new adventures. Also in this issue, the origin of the Black Enchantress's protector, the man known only as Sig.
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The naughtiest little WitchGirl is back at last in her own magazine, with two brand-new stories by Dennis Mallonee and Gordon Purcell! First, enjoy a blast from the past! When the Black Enchantress gets her hands on the gemstones of Dark Malice, it's her turn to deal with those annoying Greek gods during "Andrea's Adventure in Olympus." Then get ready to meet Doctor Arcane's newest girlfriend, the demonic WitchGirl DANIELLE. In her civilian identity, she's a high-priced lawyer, but she's also a genuine princess of Hell! Cover by Duval Stowers and Mark Beachum
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Enjoy a brand-new adventure by Dennis Mallonee and Gordon Purcell. While Andrea is off trying to pry a few secrets out of the dread lord Azsum-Gandi, her lawyer friend Danielle is doing her the favor of keeping Doctor Arcane busy by regaling him with the previously untold tale of how the mysterious Mister Monocle once organized a legion of demons to attack the Avery Mansion. Plus! Get ready for the Challenge of the Gods with a special bonus preview in Part One of "The Mystery of Artemis" by Dennis Mallonee and Dell Barras. Cover by Paul Abrams
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The Hare: a ninja assassin whispered about with fear in the darkest corners, a killer known for ruthlessness and cunning... is not in this comic. Meet Bunny, a pretty ninja girl who likes rainbows, dancing and eviscerating bad people when they blink. Hmm, maybe this comic is about The Hare after all.
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Air-headed assassin Bunny, a.k.a. the Hare, has just done in Lord Asaki, the noble who sought to hire her. Now vengeance stalks the world's deadliest ditz in the form of the ninja known as...the Wolf! Like, bummer.
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Bunny, the ninja ninny, has managed to slay her target yet again, but now she's on the run from the Wolf, a killer with claws-and everything else-of steel, as he's really a robot! Can Bunny's lucky rabbit's feet keep her out of harm's way, or will she lose by a hare?
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Barely surviving her battle with a robotic ninja, airhead assassin Bunny is rescued by Ao-Lung, Dragon of the South Wind, and his star pupil, Kyoto. In return for their kindness (and a big, shiny reward), all she needs to do is retrieve a powerful artifact and have it destroyed. No problem-if she can stop tripping on her undone bootlaces.
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Bid by Ao-Lung, the Dragon of the South Wind, to retrieve and destroy a powerful artifact, Bunny sets out with Ao-Lung's pupil, Kyoto. Their first obstacle's a big one: a fast, heavily armed cowboy robot-or maybe it's a guy in a suit. So, water works on either one, right?
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Bunny, the world's ditziest assassin, has been dispatched by the dragon Ao Lung on a quest to retrieve an ancient artifact before it falls into evil hands. At long last, she and Ao Lung's pupil Kyoto have reached the monastery from which the pearl was stolen, but the monks there are acting rather strange...possibly because Bunny punched one of them.
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