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“Witch Hunter in The Tomb of The Scarlet Mummy” – Witch Hunter’s aide, Kitty, dreams of a visit from an Egyptian princess and wakes to see the princess’ animated corpse in bed with her. Screaming, she wakes from the dream within a dream to find a necklace of a scarlet crescent moon in bed next to her where the princess had been. Rushing to Witch Hunter, she learns that he had just read about a potential ally for them who waits to be unearthed in Egypt. Their journey leads them to a hidden tomb and an immortal sorcerer that is prophesied to wake when the world needs him most. His name is Aten, The Scarlet Mummy, and he is destined to rekindle the fire of humanity’s imagination or let his flames consume an ungrateful world!
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“King Dracula & The Witch Queen of Carpathia” – Witch Hunter receives an anonymous summons on his Witch Watch, his magical detection device and portal tuner, asking that he travel to a small village in the Carpathian Mountains on a mission of mercy. Once there, he discovers that the one in need is Dracula, now king of the newly formed Kingdom of Carpathia! The summons was sent by his wife, The Witch Queen of Carpathia! They beg Witch Hunter to cure Dracula of his addiction to blood and deadly aversion to sunlight before his curse destroys him. Convinced that Dracula truly wants to change because of his new bride, Witch Hunter agrees to help. He learns too late that he’s the just the latest person they’ve sought out for aid, and before he knows it finds himself in the middle of a mad monster party with new ones crashing it from all sides!
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“Witch Hunter in The Lost City of The Lizardmen” - Witch Hunter agrees to help the half-breed warrior, Skiver, overthrow his father, King Mo Greenscales, before his subjects in the Lost City of the Lizardmen overrun the Earth. Finding the lost city will be an odyssey in itself, though, as it requires the assistance of immortal Aztec mystics, a sleep-deprived tugboat captain who navigates the forgotten river of dreams, and Pepper Tiger, the jungle cat!
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“London's Einstein-Rosen Bridge is Falling Down” - Witch Hunter, cast backward in time by the evil witch, Maham, is stripped of his costume and weapons upon landing in Victorian London. He's forced to outfit and arm himself with the magical trappings of the day before facing the likes of Jack the Ripper and H.G. Wells' Morlock army, while being aided by the mysterious Madame Koluchy.
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Searching for a tributary that will return him to the present while adrift in the time stream, Witch Hunter lands in ancient Byzantium and finds himself at the mercy of Empress Theodora. Caught between dark elves and angry witches being persecuted by the royal court, he needs to find a weapon powerful enough to overthrow the current regime or be prepared to die in 535 A.D. at the hands of those he's trying to save!
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The latest stop on Witch Hunter's lost odyssey through time is a September morning in Paris, 1791, not long past the dawn of the French Revolution. With no way of his own to get back to the present, he's forced to rescue an evil witch from Madame Guillotine and spirit her out of France in exchange for her sorcerous one-way ticket to the 21st century. He won't have to rescue her all by himself, though, as he'll have help from someone with a lot of experience in the matter...the legendary Scarlet Pimpernel!
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  • Witch & Wizard #1
  • Publisher: IDW
  • Written by:
  • Art By:
  • Digital Release Date:
    May 19th, 2010
  • Language: English
  • Rated Teen/Young Adults (ages 13+)
In a blink of an eye, their world has changed, with the oppressive New Order declaring all magic as evil incarnate! In this action-packed first issue spinning out of best-selling author James Pattersons's #1 novel, sibling teenagers Whit & Wisty Allgood use their newly discovered magical powers to infiltrate into enemy territory of the New Order to gain control of the inter-dimensional Shadowland.
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  • Witch & Wizard #2
  • Publisher: IDW
  • Written by:
  • Art By:
  • Digital Release Date:
    July 20th, 2010
  • Language: English
  • Rated Teen/Young Adults (ages 13+)
The iron fist of the New Order has declared all magic banned from society, and sibling teenagers Whit & Wisty Allgood are on the run and using their magical powers to attempt to gain control of an inter-dimensional nowhere called Shadowland. But while Wisty faces a horde of Lost Ones - soulless creatures hungry for the warmth of the living - in Shadowland, her brother Whit finds himself in the N.O.'s stronghold, face-to-face with an even greater evil: The One Who Is The One! Continuing this brand-new story that takes place in the world from best-selling author James Pattersons' hit novel.
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  • Witch & Wizard #3
  • Publisher: IDW
  • Written by:
  • Art By:
  • Digital Release Date:
    August 31st, 2010
  • Language: English
  • Rated Teen/Young Adults (ages 13+)
Spinning out of James Patterson's #1 novel! In Shadowland, Wisty and the ghosts fight the New Order troops but are losing ground. Using her magic, she inadvertently redirects various portals away from Freeland, and towards other realms and winds up in some sort of a time loop! Meanwhile, The One explains to Whit that he wants control of Shadowland, and why!
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  • Witch & Wizard #4
  • Publisher: IDW
  • Written by:
  • Art By:
  • Digital Release Date:
    September 21st, 2010
  • Language: English
  • Rated Teen/Young Adults (ages 13+)
Back at Garfunkle's, Whit finds a spell that might counteract the Breach Device being used by the New Order to try to destroy the resistance. Whit joins Wisty and the other kids on the rooftop in order to cast a "curse" spell that may help tip the odds in their favor. Heeding the call to arms, the young rebels encounter scores more troops entering Shadowland. As this huge battle rages on, the future of our heroes lies in the balance as this action-packed first adventure reaches its climax.
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