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$1.99
Prepare yourself for Dejah Thoris as you've never seen her before! A shocking conspiracy unravels in Helium as Dejah's father has gone missing. In the wake of assuming the throne, Dejah learns secret information from her past that will have resounding effects on the kingdom - and her life! Join Frank J. Barbiere (The Howling Commandos of SHIELD, The Precinct) and Francesco Manna (Vampirella #100) as Dejah discovers a secret past that will have her leaving Helium for an all-new adventure on her own!
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Exiled from the kingdom of Helium and on the run, Dejah Thoris turns to the Army of Barsoom. Will she be able to survive long enough to solve the mystery of her father's disappearance? Plus: John Carter explores the conspiracy at home in Helium! Frank J. Barbiere and Francesco Manna continue an all-new story with Dejah as you've never seen her before!
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She's been exiled from her home and is searching for answers, but now Dejah has a new destiny -- leading a platoon in the army of Barsoom! Dejah ventures into the badlands on her first military operation, and there's danger lurking around every corner. See Dejah as you've never seen her before, as she unravels the mystery of her past in DEJAH THORIS #3 from Frank J. Barbiere and Francesco Manna!
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Having taken command of an elite unit in the People's Army of Barsoom, Dejah ventures into the badlands to search for secrets of her past. But when her unit is captured by powerful enemies, she must truly learn what it means to be a leader or suffer the consequences! An all-new chapter in the life of Dejah Thoris continues from the creative team of Frank J. Barbiere and Francesco Manna.
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Dejah continues her quest into the badlands, searching for secrets from her past, while Helium falls under the control of the mysterious Councilman Valoris. Will Dejah be able to unravel the truth behind her forgotten past before the city of Helium tears itself apart?
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The thrilling conclusion to Dejah's latest adventure! Reunited with John Carter, Dejah arrives in Helium to find the city in the midst of an uproarious revolution! Will she be able to bring peace to her city and find the truth behind the disappearance of her father?
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Another terror-ific must-have issue of the fan-favorite with never-before-reprinted Pre-Code classics! Listen to the critics scream: Bloody Disgusting says Haunted Horror is "The best in classic horror comics."
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Stories from various seducers of the innocent that were too ashamed to sign their names!
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A terrifying Spook-tacular Halloween Ish! Steve Banes of the infamous "The Horrors of It All" pre-code comics blog, assembles, Frankenstein-like, this Halloween horror-winner of a comic book! Tremble and read if you dare this frightful fare: "Out of the Black Night", "Trick or Treat" and many more morbid tales! This Halloween eye-candy won't rot your teeth--just your brain!
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The critics are screaming! Fangoria says "Grimy, ghoulish, and sinfully devilish, HAUNTED HORROR is effectively bringing old horror to a new generation." Bloody Disgusting says "HAUNTED HORROR proves that good storytelling never grows old!"
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From the same wicked fiends that bring you the Chilling Archives of Horror Comics hardback series the Haunted Horror comic book gives good skull. Classic banned horror comics from Pre-Code 1950s!
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Join special guest host Mike "The Howler" Howlett for this sordid selection of Pre-Code Horror screamers! Artwork from Basil Wolverton, Sid Check, the Iger Shop and other horror masters bring you eight envelope-pushing tales of grue and gore from the days of yore. The twist here is that all of these stories were redrawn in the 1970s by the slimy Eerie Publications staff! The publishers of Haunted Horror assume no responsibility if your eyes pop clear out of your skull.
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This is a lovingly put together collection that really showcases the range of macabre unleashed on the masses at the time and that EC in no way held the corner on the market. Featuring ghouls, ghosts, monsters, murder, mysticism, and revenge, there's a new horror lurking behind the turn of each page. What truly stands out... is the artwork. With the turn of each page, you'll find fantastic artwork that embodies the style at the time, with each panel densely packed with details and horrors to fill night after night's sleep with nightmares.
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With John Carter lost and presumed dead in the Martian desert, his enemy's triumph is all but assured. But who is Captain Joshua Clark of Earth, and why does his hatred for John Carter know no bounds? As Dejah Thoris prays for her warlord's safe return, the shocking origin of John Carter's arch-enemy is finally revealed! Superstar writer Ron Marz and rising-star artist Abhishek Malsuni continue their acclaimed, official run!
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John Carter has crossed the vast deserts of Mars to find his beloved Dejah Thoris. But have they been reunited only to die together? John's sworn enemy, Union officer Captain Joshua Clark, will not rest until the Warlord of Mars is dead! Writer Ron Marz continues his acclaimed run as "Invaders of Mars" builds toward its epic conclusion.
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The battle for Barsoom reaches its climax as John Carter and the villainous Captain Joshua Clark face off in a winner-take-all duel to the death! But even if John Carter triumphs, will he be too late to save his beloved Dejah Thoris? The critically acclaimed relaunch by writer Ron Marz and artist Abhishek Malsuni reaches the end of its first arc, and sets the stage for all the epic adventures to come!
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John Carter and Dejah Thoris have survived the invasion of Mars, but rest and relaxation are not in their future. Marooned in the crumbling remains of an ancient city, John and Dejah are beset by mysterious enemies. When John is struck down, it falls to Dejah to protect her beloved, and find some way to escape the certain death that stalks them.
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John Carter and Dejah Thoris visit a remote Martian city, where residents are being terrorized by a monstrous, murderous presence. Will the Warlord and Princess of Mars be able to solve the mystery, or will they be blamed for the brutal crimes? More masterful Martian adventures from writer Ron Marz and Eisner-nominated co-writer Ian Edginton, authorized by the Edgar Rice Burroughs estate!
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John Carter and Dejah Thoris try to unravel a mystery in lonely Martian village under attack by a mysterious killer. But even if they manage to gain the trust of the suspicious villagers, something far more deadly lurks in the shadows. It's a murder mystery, Martian-style, from the minds of Ron Marz, the fan-favorite cosmic writer of Green Lantern, and Ian Edginton!
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It ain't easy being green! With John Carter and Dejah Thoris lost somewhere in the Martian wastes, Thark chieftain Tars Tarkas takes it upon himself to search for his missing friends. Accompanied by the most fearsome of sidekicks in Woola, the shocking threat Tars uncovers in the desert sands is beyond even his warrior skills. Mighty Martian action in the tradition of creator Edgar Rice Burroughs!
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John Carter and Dejah Thoris discover what may well be the key to repairing the dying atmosphere of Mars. But the long-lost technology of the White Martians is not only protected by deadly robots, it's also being sought by other agents who will stop at nothing to retrieve it. John and Dejah might well save Mars, but only if they can save themselves! The start of a two-part story that could change Mars forever!
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?The fate of Mars hangs in the balance as John Carter and Dejah Thoris race to revive the planet's dying atmosphere. Standing in their way are killer robots, savage Tharks and villains of all stripes. Will John and Dejah sacrifice themselves if it means saving their world?
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Experience Mars in all its barbaric glory, as John Carter and Dejah Thoris continue their search for a way to preserve their dying world. But their journey may lead to certain death, as a mysterious foe stalks their every move! Co-writers Ron Marz and Ian Edginton continue their run, joined by rising artistic star Ariel Medel.
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John Carter and Dejah Thoris finally return to majestic Helium, but they find the city strangely deserted. John and Dejah must find out what happened to its inhabitants, or suffer the same horrific fate! More amazing adventure in the tradition of Edgar Rice Burroughs, by the team of Ron Marz, Ian Edginton and Ariel Medel.
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Tarzan has long been the protector of his jungle stronghold, but this time the fight has to be taken to his enemy's territory, deep in the heart of London. Half a world away and nearly a century later, Sheena is battling foes of her own when she is mysteriously swept through time and space to 1930's Africa, leaving her own land unprotected. Will these two Lords of the Jungle find enough common ground to join forces? Or will the resulting culture clash lead to mutual destruction?
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Displaced in time, lost in an unfamiliar wilderness, and beset by enemies on all sides, Sheena must search for a way home before her own jungle is destroyed. There's only one man who might have the key to her salvation, but Tarzan has problems of his own as he battles for his name and his family in London's underbelly, a place more vicious than Sheena can imagine!
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London of 1937 doesn't feel much like home to Sheena, but that doesn't stop her from bringing a bit of the wild with her into the city. Meanwhile, Tarzan has problems of his own, and the chaos that Sheena seems to attract just might get Jane killed! These two forces of nature have learned to respect each other, but can they join forces for long enough to accomplish each of their goals... or will the course of history be altered forever?
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Tensions rise as Tarzan's options run out and he finds himself left with nothing but an impossible choice. Meanwhile, Sheena discovers that London is more like a jungle than she could have imagined. Together they face the fight of their lives, with the fate of both their homes hanging in the balance.
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With the scope of the plot behind Jane's kidnapping laid bare, Tarzan and Sheena are faced with something even more sinister: the possibility that no timeline is safe from the depredations of an apocalyptic cult! But with few resources and even fewer friends, can they wrest their fates and the future of their homes from the hands of Laine and her power mad cronies?
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The thrilling conclusion of Tarzan and Sheena's adventure in London finds them facing off against a woman who shouldn't exist, a death-mad cult with access to impossible technology, and the hard fact that neither of them is very good at working as part of a team. With Jane's help they have just one chance to save both their homes and their futures, but will it be enough to save their own skins?
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For 100 Dynamite issues, The Shadow has known what evil lurks in the hearts of men. To commemorate, Dynamite Entertainment brings together master storytellers to celebrate the purveyor of justice who proves that crime does not pay. Join MATT WAGNER, HOWARD CHAYKIN, and FRANCESCO FRANCAVILLA as they pen, pencil, and ink stories so mesmerizing they don't even need a girasol! Also joining us will be The Shadow alumni MICHAEL USLAN, CHRIS ROBERSON, and VICTOR GISCHLER, paired with top artists, to show the weed of crime bears only bitter fruit! This is ONE centenarian celebration you WON'T want to miss.
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A ruthless cabal of magicians is searching for the secret to the Last Illusion, and they'll stop at nothing to achieve their goals. But the person who knew the most about the mysterious rite is dead, and he shared his secret with one man -- the Shadow! Now, the Shadow faces some of his strangest foes as he engages in a deadly game where he might be the hunter... or the hunted.
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As the Shadow continues his crusade against a cabal of magicians, he comes closer to uncovering the truth behind Houdini's message from beyond the grave. But the magicians are bringing in a specialist to eliminate the Shadow--an assassin who uses prestidigitation to lethal effect!
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A cabal of vile magicians have recruited an assassin to eliminate their enemies. At the top of the list--the Shadow! Meanwhile, more secrets of the Last Illusion are revealed.
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The secrets of the Last Illusion become intertwined with the work of writer H.P. Lovecraft. What warning did Lovecraft try to pass on to Houdini before his death? Will the shocking revelation of these secrets help the Shadow... or destroy him?
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Two orders of murderous magicians are at war! One faction hopes to steal secrets the great Houdini discovered after his death. The other ruthlessly protects these secrets, and they'll kill innocent people in order to reach their goals. These bitter enemies can agree on only one thing, the Shadow must die!
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Vampi is kidnapped by a crazed behemoth!
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Can Vampi rescue earth from Lucifer's savage legions? Find out in "Gathering of Demons" a full length Vampirella story.
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Attack of the alien blob! Note: Vampirella (Magazine 1969-1983) #74 is currently unavailable digitally.
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The dragon cult murders!
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Vampirella possessed!
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Kiss of the Dragon Queen!
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Pendragon and Pantha Shanghaied!
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