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Full Frontal Nerdity #1 Four Gamers. No Lives. Roll For Initiative. From the mind of a guy who has two coveted copies of the Deities and Demigods sourcebook with Cthulhu and Elric in them comes Full Frontal Nerdity. It's a comic strip about being fans of gaming, comics, movies, and other socially unacceptable things. We have Renaissance Festivals, homebrew games, a trip to E3, and strips from Scrye magazine and Comics Buyer's Guide.
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Full Frontal Nerdity #2 Four Gamers. No Lives. Roll For Initiative. From the mind of a guy who has two coveted copies of the Deities and Demigods sourcebook with Cthulhu and Elric in them comes Full Frontal Nerdity. It's a comic strip about being fans of gaming, comics, movies, and other socially unacceptable things. We have Renaissance Festivals, homebrew games, a trip to E3, and strips from Scrye magazine and Comics Buyer's Guide.
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Full Frontal Nerdity #3 Four Gamers. No Lives. Roll For Initiative. From the mind of a guy who has two coveted copies of the Deities and Demigods sourcebook with Cthulhu and Elric in them comes Full Frontal Nerdity. It's a comic strip about being fans of gaming, comics, movies, and other socially unacceptable things. We have Renaissance Festivals, homebrew games, a trip to E3, and strips from Scrye magazine and Comics Buyer's Guide.
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Full Frontal Nerdity #4 Four Gamers. No Lives. Roll For Initiative. From the mind of a guy who has two coveted copies of the Deities and Demigods sourcebook with Cthulhu and Elric in them comes Full Frontal Nerdity. It's a comic strip about being fans of gaming, comics, movies, and other socially unacceptable things. We have Renaissance Festivals, homebrew games, a trip to E3, and strips from Scrye magazine and Comics Buyer's Guide.
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Nodwick #1 Print-and-webcomic by Aaron Williams, the same author as PS238 and Full Frontal Nerdity. Focuses on what can only be called a misadventuring group in a fantasy world based loosely on Dungeons And Dragons settings. The party consists of a less than worldly cleric named Piffany; a completely expendable henchman, the titular Nodwick; a power-hungry wizard named Artax; and a brawler named Yeagar. The print comic followed a story arc concerning the party's battle with an evil god called Baphuma'al, while at the same time the online variant and its apperances in Dragon Magazine provided shorter a-gag-a-week stories that were unrelated to the goings-on of the print story.
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Nodwick #2 Print-and-webcomic by Aaron Williams, the same author as PS238 and Full Frontal Nerdity. Focuses on what can only be called a misadventuring group in a fantasy world based loosely on Dungeons And Dragons settings. The party consists of a less than worldly cleric named Piffany; a completely expendable henchman, the titular Nodwick; a power-hungry wizard named Artax; and a brawler named Yeagar. The print comic followed a story arc concerning the party's battle with an evil god called Baphuma'al, while at the same time the online variant and its apperances in Dragon Magazine provided shorter a-gag-a-week stories that were unrelated to the goings-on of the print story.
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Nodwick #3 Print-and-webcomic by Aaron Williams, the same author as PS238 and Full Frontal Nerdity. Focuses on what can only be called a misadventuring group in a fantasy world based loosely on Dungeons And Dragons settings. The party consists of a less than worldly cleric named Piffany; a completely expendable henchman, the titular Nodwick; a power-hungry wizard named Artax; and a brawler named Yeagar. The print comic followed a story arc concerning the party's battle with an evil god called Baphuma'al, while at the same time the online variant and its apperances in Dragon Magazine provided shorter a-gag-a-week stories that were unrelated to the goings-on of the print story.
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Nodwick #4 Print-and-webcomic by Aaron Williams, the same author as PS238 and Full Frontal Nerdity. Focuses on what can only be called a misadventuring group in a fantasy world based loosely on Dungeons And Dragons settings. The party consists of a less than worldly cleric named Piffany; a completely expendable henchman, the titular Nodwick; a power-hungry wizard named Artax; and a brawler named Yeagar. The print comic followed a story arc concerning the party's battle with an evil god called Baphuma'al, while at the same time the online variant and its apperances in Dragon Magazine provided shorter a-gag-a-week stories that were unrelated to the goings-on of the print story.
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Nodwick #5 Print-and-webcomic by Aaron Williams, the same author as PS238 and Full Frontal Nerdity. Focuses on what can only be called a misadventuring group in a fantasy world based loosely on Dungeons And Dragons settings. The party consists of a less than worldly cleric named Piffany; a completely expendable henchman, the titular Nodwick; a power-hungry wizard named Artax; and a brawler named Yeagar. The print comic followed a story arc concerning the party's battle with an evil god called Baphuma'al, while at the same time the online variant and its apperances in Dragon Magazine provided shorter a-gag-a-week stories that were unrelated to the goings-on of the print story.
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Nodwick #6 Print-and-webcomic by Aaron Williams, the same author as PS238 and Full Frontal Nerdity. Focuses on what can only be called a misadventuring group in a fantasy world based loosely on Dungeons And Dragons settings. The party consists of a less than worldly cleric named Piffany; a completely expendable henchman, the titular Nodwick; a power-hungry wizard named Artax; and a brawler named Yeagar. The print comic followed a story arc concerning the party's battle with an evil god called Baphuma'al, while at the same time the online variant and its apperances in Dragon Magazine provided shorter a-gag-a-week stories that were unrelated to the goings-on of the print story.
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Nodwick #7 Print-and-webcomic by Aaron Williams, the same author as PS238 and Full Frontal Nerdity. Focuses on what can only be called a misadventuring group in a fantasy world based loosely on Dungeons And Dragons settings. The party consists of a less than worldly cleric named Piffany; a completely expendable henchman, the titular Nodwick; a power-hungry wizard named Artax; and a brawler named Yeagar. The print comic followed a story arc concerning the party's battle with an evil god called Baphuma'al, while at the same time the online variant and its apperances in Dragon Magazine provided shorter a-gag-a-week stories that were unrelated to the goings-on of the print story.
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Nodwick #8 Print-and-webcomic by Aaron Williams, the same author as PS238 and Full Frontal Nerdity. Focuses on what can only be called a misadventuring group in a fantasy world based loosely on Dungeons And Dragons settings. The party consists of a less than worldly cleric named Piffany; a completely expendable henchman, the titular Nodwick; a power-hungry wizard named Artax; and a brawler named Yeagar. The print comic followed a story arc concerning the party's battle with an evil god called Baphuma'al, while at the same time the online variant and its apperances in Dragon Magazine provided shorter a-gag-a-week stories that were unrelated to the goings-on of the print story.
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Nodwick #9 Print-and-webcomic by Aaron Williams, the same author as PS238 and Full Frontal Nerdity. Focuses on what can only be called a misadventuring group in a fantasy world based loosely on Dungeons And Dragons settings. The party consists of a less than worldly cleric named Piffany; a completely expendable henchman, the titular Nodwick; a power-hungry wizard named Artax; and a brawler named Yeagar. The print comic followed a story arc concerning the party's battle with an evil god called Baphuma'al, while at the same time the online variant and its apperances in Dragon Magazine provided shorter a-gag-a-week stories that were unrelated to the goings-on of the print story.
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Nodwick #10 Print-and-webcomic by Aaron Williams, the same author as PS238 and Full Frontal Nerdity. Focuses on what can only be called a misadventuring group in a fantasy world based loosely on Dungeons And Dragons settings. The party consists of a less than worldly cleric named Piffany; a completely expendable henchman, the titular Nodwick; a power-hungry wizard named Artax; and a brawler named Yeagar. The print comic followed a story arc concerning the party's battle with an evil god called Baphuma'al, while at the same time the online variant and its apperances in Dragon Magazine provided shorter a-gag-a-week stories that were unrelated to the goings-on of the print story.
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Nodwick #11 Print-and-webcomic by Aaron Williams, the same author as PS238 and Full Frontal Nerdity. Focuses on what can only be called a misadventuring group in a fantasy world based loosely on Dungeons And Dragons settings. The party consists of a less than worldly cleric named Piffany; a completely expendable henchman, the titular Nodwick; a power-hungry wizard named Artax; and a brawler named Yeagar. The print comic followed a story arc concerning the party's battle with an evil god called Baphuma'al, while at the same time the online variant and its apperances in Dragon Magazine provided shorter a-gag-a-week stories that were unrelated to the goings-on of the print story.
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Nodwick #12 Print-and-webcomic by Aaron Williams, the same author as PS238 and Full Frontal Nerdity. Focuses on what can only be called a misadventuring group in a fantasy world based loosely on Dungeons And Dragons settings. The party consists of a less than worldly cleric named Piffany; a completely expendable henchman, the titular Nodwick; a power-hungry wizard named Artax; and a brawler named Yeagar. The print comic followed a story arc concerning the party's battle with an evil god called Baphuma'al, while at the same time the online variant and its apperances in Dragon Magazine provided shorter a-gag-a-week stories that were unrelated to the goings-on of the print story.
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PS238 #0 Well, the definitive student handbook for ps238 is here! Collecting the best and most essential ps238 strips ? along with dossiers on key faculty, students, and historical information about the school ? issue #0 paves the way for the launch of issue #1
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PS238 #1 The son of a super-hero, is able to leap tall buildings, endure almost any assault, and can even fly... if it didn't scare him to death. When his fear of flight is revealed to his peers at ps238, the result is sympathy, mockery, and... a dastardly plot?
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PS238 #2 PS238 is designed to handle visitors from all walks of life... on this planet. When a small spacecraft crashes into the playground bearing an alien child, the faculty and staff find that otherworldly beings can often present their own problems to education. And why was he sent to our world in the first place?
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PS238 #3 Ps238 is a special learning institution for kids that can leap tall buildings, bend titanium with their minds, or teleport halfway around the world... so why is Tyler there? Meet a kid whose parents are among the Earth's most powerful beings, yet to all testing available, seems bereft of any kind of superhuman trait.
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PS238 #4 Every school has field trips, and ps238 is no exception. However, they go a little farther afield than most: the moon! But this isn't just a rock-hunting sightseeing tour; it's a mission to deliver a very important package! What perils await them there?
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PS238 #5 It's a ghost story for meta-human kids in this episode of Ps238! Our school for the children of superheroes has special dormitories for students whose families can't relocate to the area... or if their abilities require it. In this issue, a few of those children go exploring and find that there's more going on in these hallowed halls than even they had imagined!
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PS238 #6 What happens when students get thrown into the middle of politics? Sometimes the outcome surprises even the adults. Also, a back-up story introduces a new student.
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PS238 #7 Most students would spend their time working on a history report poring through books and writing notes, but it is much easier when history comes to you and can tell you what happened! In a back-up story, we're introduced to a new student who has a knack for being able to pimp anyone's ride, whether they want it to be or not!
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PS238 #8 Every story has a beginning, and sometimes those unfinished bits of the past can come back to haunt the present. What could cause a metahuman to hold a grudge against the world?
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PS238 #9 Sometimes a little extra-curricular education is necessary, especially when the student in question doesn't really have powers to begin with. In a back-up story, Tyler and his friends stop an attempted shoplifting at the local convenience store.
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PS238 #10 A group project for Shop class takes a turn for the worse when an old weapon intended for another group of heroes comes around to haunt Tyler and his friends.
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Ron Peterson has the ability to travel through time. When a future Ron comes back to give his past self a tour of the Castle Beyond Time, Tyler inadvertently gets an unexpected trip there, himself! He finds the tales of other Tylers from other universes, encounters the beginnings of Zodon's meddling with time, and Tom discovers that he'll have to make a decision that affects all of humanity.
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Tyler's time-travel odyssey continues and concludes in ps238 #13! Sent to thwart a plan Zodon will eventually put into motion in Tyler's future, he travels to 1967 (confused yet?) where he's nabbed as a temporal criminal by a superhero named Chronomaster! Will Tyler ever get back to the present day? Can a kid with no powers defeat an experienced time-trooper who seems a little off his rocker to boot?
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He was one of the first metahumans ever experimented on by the government. All he could do, at first, was make it rain or stop raining. Now, thanks to the sinister Doctor Irons, the Rainmaker can do so much more, and he's on a mission to "rescue" the kids at PS238! The past comes back to haunt the first public school for superheroes!
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The Rainmaker has kidnapped a van full of kids from ps238, and its up to someone to stop him. Since the Rainmaker can remove or improve the powers of any superhero, its up to the Revenant and Tyler to save the day! Is our football-helmet clad vigilante in training up to the task, or should he just wait in the car?
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When the Rainmaker Harold Nelson broke into ps238 he dampened and increased the powers of several super-kids for a while. Guardian Angel was no exception and her metabilities were taken away for a short time. Unfortunately the guardian force that keeps her safe was apparently in charge of her immune system as well! Can she survive her first bout with death? Or is there someone at ps238 that can help her?
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A mystery malevolence is stalking the Excelsior School playground and classrooms. People are vanishing, valuables are being pilfered, and students are finding themselves instantly transported to the oddest places: lockers, closets... the roof? Can the super-kids of ps238 find out what's going on and how to stop it before the school becomes uninhabitable? And will Guardian Angel recover from her devastating illness? Pick up ps238 #17, because class is in session!
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Tyler, a.k.a. "Moon Shadow," tries to warn ps238 about Charles Brigman, a teleporting menace to life, limb, and not getting dropped in a nearby lake. Meanwhile, a young girl named Satori reveals that she can not only speak with the dead, but there's at least one ghost camped out on Excelsior School's front lawn! And Prospero sure seems excited about something, but what? Pick up ps238 #18 for more tales from the only public school for metaprodigy children!
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The battle against Charles Brigman the teleporting bully is on! Tyler recruits a few super-powered classmates to take on this newly minted metahuman menace, but can even their combined might take on a jerk who can zap you across the state in the blink of an eye? And what is Zodon planning that he needs a flux capacitor for? Find out the answers to these and other mysteries in PS238 #19!
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A while ago, Tyler was sent into the future to foil a time travel plot by the villainous super-genius, Zodon. Well, the future is now, but what exactly happens to the smartest and most evil student at ps238? Can such an amoral being be let loose in our timeline? And will he make it back to the present in one piece? And it looks like Tyler has to get some help from his classmates, since his work keeping Zodon from destroying time has just begun!
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The fight with Charles, the teleporting bully, may be over, but the aftermath still lingers. Captain Clarinet hit his first opponent in that fight, and he's paralyzed with fright that he might severely hurt someone if he uses his powers. He turns to the most powerless student at ps238, Tyler, for help. Meanwhile, something not of this Earth crashes down in the playground, heralding new perils!
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Cecil Holmes has long suspected something "odd" has been going on at Excelsior Public School. Unbeknownst to him, the secret school for super-kids, ps238, is three miles below his feet. Today, some of his suspicions will be confirmed, as a stranded creature from beyond our world has escaped! This is compounded with the mystery of what happened to a missing convenience store clerk. Are the two related?
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It's Career Day at ps238, and the students get to learn what life is like in the workaday world for people with superpowers! Things aren't all leaping tall buildings and saving the day, it seems. What's worse, it seems the herald of a possible invasion decides to land on the playground!
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Career Day has taken a turn for the worse with a suspicious "alternative" school for super-kids sending representatives onto ps238's campus. One of these ambassadors of academic excellence finds Tyler to be somehow offensive and banishes him to a netherworld from which there appears to be no escape. Can Tyler's classmates free him? Can special guest star Wil Wheaton lend his talents to the search? Find out in Ps238 #24!
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The event that's been building since issue 2 is finally here! The aliens are invading! What do these visitors from another world want with our little blue globe? And why are they taking a particularly keen interest in ps238? Will the super-kids and their super-teachers be able to fend off cosmic conquest? Is the human race doomed? Will there ever be another summer vacation?
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The aliens' plans for Earth have been revealed, and the very future of humanity is being sacrificed to perpetuate the invaders' race! Can Tyler and his friends from ps238 stop the tentacled fiends before they unleash their ultimate weapon? And what special threat does it hold for Tyler's personal future?
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One minute, Tyler was in quarantine with a virus that could lead to the extinction of mankind. The next minute, he's the President of the United States? Why doesn't he seem to be in complete control of his actions? And why does everyone keep calling him 'President Cranston'? Learn some of the secrets of how PS238 came to be in this Oval Office issue!
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Has Miss Kyle left PS238 for good? Why was Zodon spotted holding onto the tail of her airliner? These and other questions are why the Flea is chasing these rogue meta-persons out West. This isn't your "normal" Las Vegas; it's a place run by a metahuman enforcer squad, where everyone is welcome as long as you leave your super-grudges at the city limits. Is Sin City ready for PS238's ultra-kids?
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Miss Kyle's Las Vegas vacation continues to spiral out of control as she and her stowaway students are called upon to solve a mystery that even the greatest casino security team has been unable to crack. Can Miss Kyle, Poly Mer, Zodon, Julie, and the Flea figure out who is robbing the casino blind? Meanwhile, back at ps238, Tyler finds that being in stasis isn't as peaceful as one would think! All this and more in ps238 #29!
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The Las Vegas adventure that Miss Kyle would rather forget takes several exciting turns as the stowaway super-kids learn that it's not easy to beat the house when the house can beat back, some super-villains are super-sneaky, and Praetorian Academy is still a force to be reckoned with! All this and Julie Finster starts a new destiny that will cause a small metahuman revolution when she tosses away her cape for good!
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After being nearly destroyed by aliens, the little town that unwittingly plays host to ps238 has begun to change. Superheroes are moving their households in from all over the world, including Tylers parents! And now that the government has announced that the newly renamed Wonderburg will be a model metahuman community, will ps238 be able to keep its location at least a semi secret? Will Tylers alien virus be cured in time to meet his folks? And will the townspeople be forced to move away to make way for row upon row of Halls of Justice?
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Along with nearly every super group relocating their headquarters to Wonderburg, the newly renamed home of ps238, the mysterious Praetorian Academy has recruited several new students into its ranks including... Captain Clarinet? Has he hung up his cape and concerto for good? And why is Angie asking Herschel for help with cloning technology?
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Tylers jaunt to the castle beyond space and time comes to a head as the decision rests with him and him alone as to whether or not human kind will keep its superheroes, or if they will pass into legend until a new age of heroes comes to pass. Meanwhile, back at ps238, frantic efforts are made to get Tyler out of stasis and into the care of his parents, who are now local residents, and some of the solutions may border on mad science!
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Julie Finster, distant relative of Suzi Fusion, comes from a family that hasn't had many direct relatives who wear costumes and fly about. To make matters worse, Julie is the 84th person with the FISS powerset Flight, Invulnerability, Speed, Strength, making her somewhat common and unfashionable in the super heroing world. Her cousins, the atomic powered Nuclear Family have come to town, lording their fame and fortune over Julie's household. Can her self confidence survive? And what's with all the demons and cherubs flitting around Wonderburg?
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