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Teens with strange powers from around the world suddenly go into a fatal coma all at the exact same time. When they awaken from beyond the veil of dreams they end up caught in between an epic war on another world called Astral. Surrounded by monstrous beings, they must fight their way toward a mysterious spire that holds all of their answers. Be prepared for an epic series unlike anything you'll read this year.
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As the teens navigate the strange land of Astral, they come up against a horde of monstrous creatures called Spooks and have a fatal encounter with their King. Can they all make it towards the strange spire that holds all their answers and will one of them make the ultimate sacrifice to save the others? Don't miss out on the second epic chapter of the fantasy series.
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The epic mini-series continues as shocking secrets are finally revealed! Just as our heroes come to grips with the truth, the Spook King's army breaks the walls of the Celestial Spire. Can the Dream Reavers learn the true secrets of their powers in time to fend off the monsters and save the world?
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It's the shocking final battle between our heroes and the Spook King's army. The fate of mankind hangs in the balance and every secret will finally be revealed. Don't miss the final chapter in this epic mini-series!
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Teens with strange powers from around the world suddenly go into a fatal coma all at the exact same time. When they awaken from beyond the veil of dreams they end up caught in between an epic war on another world called Astral. Surrounded by monstrous beings, they must fight their way toward a mysterious spire that holds all of their answers. Be prepared for an epic series unlike anything you'll read this year.
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FREAKSHOW! The highly acclaimed dark superhero epic launches with a giant-sized 48-page debut issue! When five refugee survivors develop monstrous mutations from a devastating chemical explosion that leaves their city in ruins, they band together to seek revenge. But do these terrifying new abilities make them monsters - or heroes?
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With their mysterious campaign for vengeance uncovered, the team is forced to fight on their own turf as Dr. Gaghen's troops swarm the abandoned school. Critter's down - who's next? It's a desperate struggle for survival that will leave permanent scars on both sides, and force long-buried secrets to rise...
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Climactic final issue! Stronghold leads a desperate assault on the Quarantine Zone to extract Critter, but all is not as it appears. And when the team discovers the horrifying truth behind The Smoke, everything changes! Will they finally rise to save the city or die trying?
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Free
FREE 14 page preview of the highly acclaimed fan-favorite! When five refugee survivors develop monstrous mutations from a devastating chemical explosion that leaves their city in ruins, they band together to seek revenge. But do these terrifying new abilities make them monsters - or heroes?
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Jordan finds himself the target of school bullies. On his way home, he ducks into a comic shop where he meets his soon-to-be best friends and they introduce him to the comic book exploits of ‘Heroic’. Jordan becomes an instant fan and downloads an App to read his adventures on a smart phone. But a new Heroic App shows up…and it will change his life FOREVER! Also included is a short story pulled from the pages of the actual ‘Heroic’ comic book universe starring the MighTeens!
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"With the prom just around the corner, Megamind hatches a plan to usurp the imminent prom king, Metro Dude, but when his dastardly deed takes a self-destructive turn, he's forced to challenge his teenaged nemesis to a dance off in front of the entire class, ultimately usurping himself. Minion's Day Off part 1 of 4: Minion takes the day off. One problem, Megamind is completely unorganized without Minion's help and doesn't know where to find anything. Things are desperate, as Megamind accidently sets off an evil device that will send Metro City into outer space, and now he must find his sidekick before the city goes bye-bye. Minion, Where's the Car?: Megamin and Minion can't remember where they parked the car... what's worse... it's invisible!"
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Part 2 of Minion's Day Off Bad Minion! Bad!: When Megamind accidently zaps Minion with his new mind-altering device, Minion turns from good to super evil. No longer satisfied with sidekick status, Minion leaves Megamind to start his own criminal empire. Will Megamind reverse the effects before Minion becomes Metro City's new criminal kingpin? Or will evil prevail... again? All the Best Toys: On a field trip to Megamind's lair, a few mischievous kids activate a few of Megamind's old evil devices. As the machines begin to cause havoc, it's up to Megamind, Minion, and Roxanne to stop the naughty students."
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Megamind and Minion find a super-powered dog believed to be from their home planet. The powerful pooch fast becomes Megamind's BFF, leaving Minion and Roxanne out in the cold. Is there more to Megamutt than meets the eye? Minion and Roxanne put their heads together to find out.
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Minion rescues a Metro City boy and decides to take him on as his own sidekick. At first Megamind isn't keen on his sidekick having a sidekick, but eventually he realizes that two henchmen are better than one.
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Free
Full Color | 68 Screens | Issue 1 of 4 Art by Justin Bleep Written by Ken Marcus Colors by Joey Mason Letters by Jacque Nodell The Human Resources department of Super Crises International includes all the ordinary folks behind the comic panels that keep your favorite heroes up and running. They file expense reports for hovercrafts, refill the coffee filters, FedEx out the anti-matter nullifiers and clean up the conference rooms after crossovers gone horribly wrong. In other words, Super Crises International is pretty much like the office you work at. Only stir in a boat-load of circus freaks, with capes, claws and radioactive half-lives. Or as we like to call them, "your co-workers." Welcome to Super Human Resources. Your cube is right this way. "If you ever had a job, Super Human Resources is FUNNY. If you ever liked superheroes, Super Human Resources is VERY FUNNY." - Joe Kelly (Spider-Man, Action Comics, JLA, Deadpool.) "This might be the funniest comic book Man has ever produced. Highly recommended and I give it an A." - Jeff Marsick, Newsarama Best Shots. "Just when you think all possible avenues of the super-hero genre have been covered and recycled to death, a work like this sneaks on by to yank out your funny bone and hit you over the head with it." - Richard Caldwell, ComicNews.Info
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Full Color | Issue 2 of 4 Art by Justin Bleep Written by Ken Marcus Colors by Joey Mason Letters by Jacque Nodell The Human Resources department of Super Crises International includes all the ordinary folks behind the comic panels that keep your favorite heroes up and running. They file expense reports for hovercrafts, refill the coffee filters, FedEx out the anti-matter nullifiers and clean up the conference rooms after crossovers gone horribly wrong. In other words, Super Crises International is pretty much like the office you work at. Only stir in a boat-load of circus freaks, with capes, claws and radioactive half-lives. Or as we like to call them, "your co-workers." Welcome to Super Human Resources. Your cube is right this way. "If you ever had a job, Super Human Resources is FUNNY. If you ever liked superheroes, Super Human Resources is VERY FUNNY." - Joe Kelly (Spider-Man, Action Comics, JLA, Deadpool.) "This might be the funniest comic book Man has ever produced. Highly recommended and I give it an A." - Jeff Marsick, Newsarama Best Shots. "Just when you think all possible avenues of the super-hero genre have been covered and recycled to death, a work like this sneaks on by to yank out your funny bone and hit you over the head with it." - Richard Caldwell, ComicNews.Info
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Full Color | Issue 3 of 4 Art by Justin Bleep Written by Ken Marcus Colors by Joey Mason Letters by Jacque Nodell The Human Resources department of Super Crises International includes all the ordinary folks behind the comic panels that keep your favorite heroes up and running. They file expense reports for hovercrafts, refill the coffee filters, FedEx out the anti-matter nullifiers and clean up the conference rooms after crossovers gone horribly wrong. In other words, Super Crises International is pretty much like the office you work at. Only stir in a boat-load of circus freaks, with capes, claws and radioactive half-lives. Or as we like to call them, "your co-workers." Welcome to Super Human Resources. Your cube is right this way. "If you ever had a job, Super Human Resources is FUNNY. If you ever liked superheroes, Super Human Resources is VERY FUNNY." - Joe Kelly (Spider-Man, Action Comics, JLA, Deadpool.) "This might be the funniest comic book Man has ever produced. Highly recommended and I give it an A." - Jeff Marsick, Newsarama Best Shots. "Just when you think all possible avenues of the super-hero genre have been covered and recycled to death, a work like this sneaks on by to yank out your funny bone and hit you over the head with it." - Richard Caldwell, ComicNews.Info
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Full Color | Issue 4 of 4 Art by Justin Bleep Written by Ken Marcus Colors by Antonio Campo Letters by Jacque Nodell The Human Resources department of Super Crises International includes all the ordinary folks behind the comic panels that keep your favorite heroes up and running. They file expense reports for hovercrafts, refill the coffee filters, FedEx out the anti-matter nullifiers and clean up the conference rooms after crossovers gone horribly wrong. In other words, Super Crises International is pretty much like the office you work at. Only stir in a boat-load of circus freaks, with capes, claws and radioactive half-lives. Or as we like to call them, "your co-workers." Welcome to Super Human Resources. Your cube is right this way. "If you ever had a job, Super Human Resources is FUNNY. If you ever liked superheroes, Super Human Resources is VERY FUNNY." - Joe Kelly (Spider-Man, Action Comics, JLA, Deadpool.) "This might be the funniest comic book Man has ever produced. Highly recommended and I give it an A." - Jeff Marsick, Newsarama Best Shots. "Just when you think all possible avenues of the super-hero genre have been covered and recycled to death, a work like this sneaks on by to yank out your funny bone and hit you over the head with it." - Richard Caldwell, ComicNews.Info
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