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$19.99
Joe knows kung fu. In fact, he loves it more than anything. Every single evening, Joe walks to his neighborhood kung fu studio to practice for hours on end... until the day he arrives to find his studio is closed--permanently. Unperturbed, Joe decides to pursue his second-favorite activity--basketball. He joins his school's team only to find that the players are disorganized, timid, and lacking in discipline! So, Joe uses his experience in martial arts to bring out the best--or beast!--in his teammates by assigning each player a particular style of kung fu that suits their personalities. Will their newfound skills lead to flawless victory, or will they continue to get beaten to the punch?
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$29.99
Heroes whoosh through the air and villains too must be quick on their feet. Showing movement and action are essential in creating a graphic novel. This helpful volume shows readers how to make the fight between good and evil thrilling. Readers will learn to make their characters jump, fly, and run using the to easy-to-follow steps featured in this exciting volume.
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$13.99
What do you get when classic fairy tales are twisted about, turned inside out, and reworked for the graphic novel format? Far Out Fairy Tales! Discover what Snow White would be like if she were raised by robots. Find out how Cinderella's story plays out when she walks the path of the ninja. Play along when three billy goats named Gruff get stuck inside a video game. Chase down the Big Bad Wolf with the help of a superpowered Red Riding Hood! Each fairy tale revision holds true to the spirit of the original while adding a modern twist to the classic tales we know and love. Experience fairy tales like never before in this innovative series of full-color comic books for kids!
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$1.99
The second title from the STATUS QUO...SHATTERED! line that features the Advent Universe's greatest martial artist in his own book. FIST OF THE DRAGON #1 is 70's Style Martial Arts Mayhem in a two-issue miniseries as Dragon searches for the murderer of his teacher but he must first come face-to-face with the world's greatest martial artists in single combat! 24 Full Color Pages
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$3.99
A puzzle left behind by Sifu Faiza's grandfather has everyone stumped. A circle divided into wedges shows part of the formula for an ancient medicine. But some of the wedges are blank, and no one knows how or why the original formula disappeared! Joy, Adam, Amy, and Sam will have to use clues--and fractions--to discover the truth about . . . The Ancient Formula.
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$3.99
The science club has created a big "book bandit" sculpture in the public library. But how did they get the sculpture in through the tiny library window? The kids know they can solve the puzzle, but it will take all of their geometry skills plus some cooperation to size up . . . The Book Bandit.
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$3.99
A trickster dumped a complicated concoction of chemicals from the science lab into the school's fountain, and now the fish are in danger! Stacy and her friends must use multiplication and division to solve the who, what, and when behind . . . The Fishy Fountain.
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$3.99
Somebody has stolen money from the soccer team. Everyone thinks Tom, the team's big bully, did it, but he says it wasn't him. Should Adam, Amy, Joy, and Sam believe him and help? They will have to figure out how much money was stolen--and also why! The kids work with dollars and cents to find . . . The Hundred-Dollar Robber.
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$3.99
Is what Adam and Tom overhear true? Is Sifu Faiza selling the kung fu school? And can they find a way to change her mind in time? All the kids get together to help, but they'll have to figure out a mysterious puzzle about hours, minutes, and temperature to find the unexpected solution in . . . The Kung Fu Puzzle.
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$3.99
At Sifu Faiza's Kung Fu School, kids learn to be strong and fast. They also learn to be smart, cool-headed, and honest. So Joy, Adam, Sam, and Amy are surprised when the key to the school is stolen--as well as all their kung fu gear. Now they'll have to use all kinds of calculations--addition, subtraction, multiplication, and division--to figure out the clues, follow the thieves, and find . . . The Lost Key.
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